Category Archives: Emulation

GRATE: Global Remote Access To Emulation services

In 2006 the Planets project released their First Version of GRATE. As stated in the document, “This deliverable describes the first version of GRATE (Global Remote Access To Emulation services), one of the tools for environments in PA/5, which allows access to emulation processes run remotely via a network.” From the executive summary, “Within the Preservation Action sub-project, the workpackage PA/5 develops and tests both emulation tools and tools related to emulation. Three tools are under development:
1. Dioscuri (a modular hardware emulator for digital preservation)
2. UVC (Universal Virtual Computer)
3. GRATE (Global Remote Access To Emulation services)”

http://www.keep-project.eu/ezpub2/index.php?/eng/Products-Results/Additional-information/First-Version-of-GRATE-Planets-project

 

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KEEP: Requirements and Design Documents for Emulation

In 2010 KEEP published “Part A: Requirements document for services and architecture of emulation framework.” As stated in the executive summary, “This document describes the user requirements (functional and non-functional) for the Emulation Framework (EF) and forms the foundation of the framework and services to be developed.”

http://www.keepproject.eu/ezpub2/index.php?/eng/Products-Results/Public-deliverables/D2.2-Requirements-design-documents-for-the-Emulation-Framework

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KEEP: Keeping Emulation Environments Portable

Keeping Emulation Environments Portable (KEEP) is a medium-scale research project which started on 1 February 2009 and is co-financed by the EC’s 7th Framework Programme (ICT-3-4.3 Digital libraries and technology-enhanced learning priority). Keep will develop emulation services (KEEP Emulation Services) to enable accurate rendering of both static and dynamic digital objects: text, sound, and image files; multimedia documents, websites, databases, videogames etc.

To learn more about KEEP: http://www.keepproject.eu/ezpub2/index.php?/eng

 

 

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